ICE: Code Gate • Rez: 1 • Strength: 5 • Influence: 2

subroutine When the Runner encounters the next piece of ice during this run, that ice gains a second copy of each subroutine on it (after the original subroutine) for the remainder of the encounter.

//tl;dr duplicate the subs on the next piece of ice
NBN • Ed Mattinian • Data and Destiny 17
All sets:
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TL;DR
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Reviews

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: TL;DR, which duplicates the subs on the next ice.

  • Changes: Strength 4<5.

  • Pros: Chunky code gate. Cheap to rez. What the subroutine does is this. Say you have an Archer. It will now look like this:

    • Gain 2.
    • Gain 2.
    • Trash 1 program.
    • Trash 1 program.
    • Trash 1 program.
    • Trash 1 program.
    • End the run.
    • End the run.
  • Cons: Positional. You will be cursing at this if you draw it in your opening hand. There aren't many ice with enough subroutines to make this worthwhile. Endless EULA isn't in Reboot.

4/10 NBN Archer/Enforcer 1.0/Kyuudoka when?

(Equity and Eternity era)
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