Welcome to Reviewing the Little Boot Icon: Identity Crisis!, an unfortunately named spin-off to an unfortunately named series of reviews for Reboot-modified cards. Today's review: Gandiva Therapeutics: Tailored Security, the only Jinteki ID that doesn't use net damage, Caprice Nisei, or Trick of Light.

  • Changes: Influence 15<17. The ID was junk at 50/15. It's still bad, but we have been promised more support in future packs.

  • Pros: All your 4/2s are now 3/2s, and Philotic Entanglement and Braintrust are 2/2s. 17 influence is nice.

  • Cons: Nisei MK II is still a 4/2. You can't FA anything but Clone Retirement. Medical Breakthrough is kinda pointless. The limit 2 per deck is annoying as we are a bit short on good 4/2s, 1 more would make life a lot easier.

  • Playstyle: Build a remote with annoying ice and jam things into it. Kaede Ueno is fun to stuff in, and The Sisters allows you to mess up on guessing whether the Runner will go after your agenda. Psychokinesis is also very funny here, especially since you should yomi a little bit on your remote jams.

5/10 Biotech tier.

622

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Futureproofing/Epiph4ny, super-Dirty Laundry for PpVP Kate.

  • Changes: Credits placed on Epiph4ny: 6<7.

  • Pros: It's Dirty Laundry, but it's 1 cheaper to start with, and is 5 for no clicks instead of 3. Shapers can always use the cash on Epiph4ny, and you can even sell it to Aesop's Pawnshop when it's empty.

  • Cons: Dirty Laundry doesn't take up 1, and this only works on HQ/R&D. This is mainly good out of Shapers with low HQ pressure, otherwise the Corp will make this quite expensive.

6/10 Everybody but me should be playing this. Excuse me while I boot up my Tennin deck.

622

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: For the Laughs, the orange Connect the Dots.

  • Changes: Used to draw a card before the run. Also used to be in 1/3 the decks in the game.

  • Pros: Repeatable Demolition Run on HQ! Limit 9 per deck Demo run is tempting.

  • Cons: Smashing Spree exists and is better, and this is more expensive and has to be drawn earlier.

6/10 We will see how much this gets played from now on.

622

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Maron, the Ritzy decoder.

  • Changes: loss for using this on a successful run: 2<3. People won a tournament with this out of Leela Patel: Trained Pragmatist, and this is supposed to just be Dionysus Bagbiter: Luxe Larcenist support.

  • Pros: Very efficient decoder, that can break anything for a good price.

  • Cons: If you get in and still have , you get fined 2, which makes this rather subpar.

7/10 Nobody would disagree that this is in every Criminal deck, as long as you don't ask. (It's not.)

622

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Walrus, a.k.a. Blue Cerberus "Lady" H1.

  • Changes: Strength 4>3. People finally caught on and started putting this in all the decks where it fit, so breaking Eli 1.0 better than anything outside Gemon is hardly necessary.

  • Pros: We have Sharpshooter at home. Never get Archer blowouts. Breaks large barriers very well, and Eli 1.0 just as good as Corroder (unless you are on Datasucker, in which case Walrus is worse.)

  • Cons: 4 influence. 2 . Rather expensive.

8/10 Best Criminal breaker.

622