Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: O2 Shortage, once the worst Corp card ever, now actually playable.

5/10 Niche, but really fun and interesting.

567

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Notoriety, which got nerfed last balance patch.

  • Changes: Play cost 1<4. Maybe now Quest Completed will see play.

  • Pros: Gives 1 point guaranteed! This is good out of Eater decks that turn directly into successful runs.

  • Cons: Hard to play, and expensive. Apocalypse is tempting.

7/10 Points are good.

567

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Magnet, an Apex: Invasive Predator buff, as people usually cut Enigma for this.

  • Changes: Rez cost 3>2. (TheBigBoy has said he would like to put this back to 3).

  • Pros: Cheap ETR code gate. Only 1 inf. Defangs Parasite, Knight, Pawn, Rook, Bishop, and Egret.

  • Cons: If Parasite has at least 3 tokens on it, Magnet will kill itself. Yog.0 walks through for free. NEXT Bronze is a competitor.

7/10 Excellent non-bioroid ice for .

567

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Frantic Coding, the Anarch equivalent of Self-modifying Code. Strange to see that its biggest fan is @Gaslight.

  • Changes: Play cost 3>2.

  • Pros: With Paige Piper, you can install a Yog.0 or Morning Star for cheap from the top 10 cards of your stack. Paige shuffles your stack and cancels the trash effect.

  • Cons: Without Paige, this is pretty bad. Most programs don't cost 5.

6/10 Fun Val engine.

567

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Armed Intimidation, one of the best ways for eyland to get revenge on Shapers.

  • Changes: Tags (if chosen) 2<3.

  • Pros: The Runner has to choose between losing 3 and 6, or 5 cards from their hand. If you can land this with s left, you can threaten to Scorched Earth them if they take the tags.

  • Cons: 4/2s are not easy to score, though if you have 2 of these the 2nd is easy to score.

7/10 2nd best Argus Security: Protection Guaranteed card after Data Raven.

567