Program • Install: 2 • Memory: 1 • Influence: 2

Front face (Molotov):

The rez cost of all ice is increased by 2credit.

When the corp rezzes a piece of ice, host this card on that ice and flip this card.

Back face (Blaze):

(0memory unit)

1recurring credit

Use this credit to pay for using icebreakers during encounters with host ice.

Host ice has -1 strength.

In the splendid glow of the fire, there was anarchy - vibrant, alive, raging; and ever spreading.
Anarch • Karl Erik Holter via DALL-E • Reflections 1
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Molotov
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Rulings
  • A card with two faces always enters play as the front face (in this case Molotov). Whenever it is not in play, it is considered to be the front face. When a game effect instructs you to flip it, it is transformed into the card on its other face, and loses all abilities and attributes on its other face.

  • For paper play, flip cards can be handled by using opaque sleeves, and when flipping them, removing them from their sleeve, turning them over and reinserting them. (Alternatively, substitute cards can be used.) If a player ever finds a flipped card in their hand, deck or discard pile (indicated by a black title box), they know that a mistake has taken place, and can correct it by flipping the card over.

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