Packs |
---|
Core Set |
Trace Amount |
Cyber Exodus |
A Study in Static |
Humanity's Shadow |
Creation and Control |
Opening Moves |
Second Thoughts |
True Colors |
Fear and Loathing |
Honor and Profit |
Upstalk |
All That Remains |
Card draw simulator |
---|
Odds: 0% – 0% – 0% more
|
Repartition by Cost |
---|
Repartition by Strength |
---|
Derived from |
---|
None. Self-made deck here. |
Inspiration for | |||
---|---|---|---|
Snake Draft PE (3-1) | 3 | 1 | 2 |
BP RedGun | 2 | 1 | 2 |
Include in your page (help) |
---|
Keep the runner guessing with traps and dangerous agendas behind ice. Kill them with work compression, score out with 2/1s, or deck them if they play too safe.
Big Tip: Only play shell-game with the runner when they end a turn low on cards. Making the runner use resources to play trap-or-agenda is how you will open windows.
0 comments |
---|