ICE: Sentry • Rez: 3 • Strength: 1 • Influence: 1

subroutine The Corp gains 1credit or draws 1 card.

subroutine The Corp gains 1credit or draws 1 card.

subroutine The Corp gains 1credit or draws 1 card.

Recycling the energy entering the system via a run is both responsible and economical.
Weyland Consortium • Alexandra Douglass • The Source 102
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Links: Decklists | ANCUR
Errand Boy
MWL Entries

No MWL Entries for this card.

Rulings

No rulings yet for this card.

Reviews

Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Errand Boy, an ice that doesn't protect anything.

  • Changes: Rez cost 4>3.

  • Pros: Runner face-checks without a killer? Get /cards! Can be rezzed for 0 net cost. Only 1 influence, this is really good out of NBN: The World is Yours*, as you like the cards just as much as the s.

  • Cons: Only 1 strength, subroutines do not end the run or protect the contents of the server in any way, shape or form, as we don't have Helheim Servers in Reboot.

7/10 Great value central ice.

(Style and Slander era)
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