Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Project Genesis, Jinteki Biotech: Life Imagined: the asset.

  • Changes: Trash cost 2<3.

  • Pros: The Runner doesn't know until you manage to get it to fire at least once which of the 3 options you picked.

    • Acheron: A 5 to trash PAD Campaign is very good, and on top of that, you get 2/3s of a Jackson proc. The flip lets you move this out of your scoring server which you used to get rid of the power counters in safety.
    • Cocytus: This is a very good ice against everything but D4v1d and Always Be Running. Sniper hates it, Mimic hates it, derezzing it is worthless, the sub is quite good, it's like a Neural Katana that actually triggers, but is weaker when it does trigger.
    • Phlegethon: This is hilarious with Ash 2X3ZB9CY and Caprice Nisei and just upgrade stacking in general. This is possibly the key to a successful Chronos Protocol: Selective Mind-mapping deck.
  • Cons: Takes a while to unlock a benefit, choosing the right one at the start of the game seems like it could be hard. Some decks might only like 1 of the flip sides, though you don't really have to like more. Runners will probably over or under-trash this until they get used to all 3 versions.

7/10 Phlegethon is amazing.

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Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: CommunaLink Rollout, another step towards letting Sizzler run all unique 3/2s. Currently there are 5 3/2s, so you'd have to run duplicates or non-3/2s to build a legal deck.

  • Changes: Handsize increase for Corp: 2<3. Nobody was playing this card, as it helped the Runner more than you most of the time.

  • Pros: Once you get the Runner permatagged with Midseason Replacements, you can start building your fat combo hand or just taking advantage of a bunch of extra ice you drew to get better HQ odds. 3/2s are good.

  • Cons: Giving some Runners extra handsize can be really gross, like Adam with Safety First early game. Lots of competition for the slot, with AstroScript Pilot Program being straight-up way better, Project Beale more generically useful, and Smear Campaign more of a power play.

  • 6/10 I need to see a usecase for this, though I just realized my SYNC kill deck might like this.

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Welcome to Reviewing the Little Boot Icon: Identity Crisis!, an unfortunately named spin-off to an unfortunately named series of reviews for Reboot-modified cards. Today's review: Gandiva Therapeutics: Tailored Security, the only Jinteki ID that doesn't use net damage, Caprice Nisei, or Trick of Light.

  • Changes: Influence 15<17. The ID was junk at 50/15. It's still bad, but we have been promised more support in future packs.

  • Pros: All your 4/2s are now 3/2s, and Philotic Entanglement and Braintrust are 2/2s. 17 influence is nice.

  • Cons: Nisei MK II is still a 4/2. You can't FA anything but Clone Retirement. Medical Breakthrough is kinda pointless. The limit 2 per deck is annoying as we are a bit short on good 4/2s, 1 more would make life a lot easier.

  • Playstyle: Build a remote with annoying ice and jam things into it. Kaede Ueno is fun to stuff in, and The Sisters allows you to mess up on guessing whether the Runner will go after your agenda. Psychokinesis is also very funny here, especially since you should yomi a little bit on your remote jams.

5/10 Biotech tier.

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Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: Futureproofing/Epiph4ny, super-Dirty Laundry for PpVP Kate.

  • Changes: Credits placed on Epiph4ny: 6<7.

  • Pros: It's Dirty Laundry, but it's 1 cheaper to start with, and is 5 for no clicks instead of 3. Shapers can always use the cash on Epiph4ny, and you can even sell it to Aesop's Pawnshop when it's empty.

  • Cons: Dirty Laundry doesn't take up 1, and this only works on HQ/R&D. This is mainly good out of Shapers with low HQ pressure, otherwise the Corp will make this quite expensive.

6/10 Everybody but me should be playing this. Excuse me while I boot up my Tennin deck.

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Welcome to Reviewing the Little Boot Icon, an unfortunately named series of reviews for Reboot-modified cards. Today's review: For the Laughs, the orange Connect the Dots.

  • Changes: Used to draw a card before the run. Also used to be in 1/3 the decks in the game.

  • Pros: Repeatable Demolition Run on HQ! Limit 9 per deck Demo run is tempting.

  • Cons: Smashing Spree exists and is better, and this is more expensive and has to be drawn earlier.

6/10 We will see how much this gets played from now on.

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